string VictimTypeToString(VictimsMainController.VictimEnumID VictimType) {
		switch (VictimType) {
		case VictimsMainController.VictimEnumID.DRAKE:
			return "drakes";
		case VictimsMainController.VictimEnumID.LIZARD:
			return "lizards";
		case VictimsMainController.VictimEnumID.LOYALIST:
			return "loyalists";
		case VictimsMainController.VictimEnumID.TROLL:
			return "trolls";
		case VictimsMainController.VictimEnumID.UNDEAD:
			return "undeads";
		case VictimsMainController.VictimEnumID.WOLF:
			return "wolf riders";
		}

		return "";
	}
	void Awake() {
		instance = this;
	}