/// <summary> /// Sets the vectors active and updates thier position and directions /// </summary> private void UpdateVectors() { if (selectedInstance == null) { return; } cameraDistance = Vector3.Distance(selectedInstance.position, FlightCamera.fetch.transform.position) / 4; if (referenceSystem == Space.World) { fwdVR.SetShow(true); upVR.SetShow(true); rightVR.SetShow(true); fwdVR.Vector = selectedInstance.groupCenter.gameObject.transform.forward; fwdVR.Start = vectorDrawPosition; fwdVR.Scale = cameraDistance; fwdVR.Draw(); upVR.Vector = selectedInstance.groupCenter.gameObject.transform.up; upVR.Start = vectorDrawPosition; upVR.Scale = cameraDistance; upVR.Draw(); rightVR.Vector = selectedInstance.groupCenter.gameObject.transform.right; rightVR.Start = vectorDrawPosition; rightVR.Scale = cameraDistance; rightVR.Draw(); } else { fwdVR.SetShow(true); upVR.SetShow(true); rightVR.SetShow(true); fwdVR.Vector = selectedInstance.transform.forward; fwdVR.Start = vectorDrawPosition; fwdVR.Scale = cameraDistance; fwdVR.Draw(); upVR.Vector = selectedInstance.transform.up; upVR.Start = vectorDrawPosition; upVR.Scale = cameraDistance; upVR.Draw(); rightVR.Vector = selectedInstance.transform.right; rightVR.Start = vectorDrawPosition; rightVR.Scale = cameraDistance; rightVR.Draw(); } }
public void DoExecuteWork(SharedObjects shared, Vector start, Vector vec, RgbaColor rgba, string str, double scale, bool show, double width, KOSDelegate colorUpdater, KOSDelegate vecUpdater, KOSDelegate startUpdater) { var vRend = new VectorRenderer(shared.UpdateHandler, shared) { Vector = vec, Start = start, Color = rgba, Scale = scale, Width = width }; vRend.SetLabel(str); vRend.SetShow(show); if (colorUpdater != null) { vRend.SetSuffix("COLORUPDATER", colorUpdater); } if (vecUpdater != null) { vRend.SetSuffix("VECUPDATER", vecUpdater); } if (startUpdater != null) { vRend.SetSuffix("STARTUPDATER", startUpdater); } ReturnValue = vRend; }
public void DoExecuteWork(SharedObjects shared) { var vRend = new VectorRenderer(shared.UpdateHandler, shared); vRend.SetShow(false); ReturnValue = vRend; }
public override void Execute(SharedObjects shared) { var vRend = new VectorRenderer(shared.UpdateHandler, shared); vRend.SetShow(false); shared.Cpu.PushStack(vRend); }
/// <summary> /// stops the drawing of the vectors /// </summary> private void CloseVectors() { northVR.SetShow(false); eastVR.SetShow(false); fwdVR.SetShow(false); upVR.SetShow(false); rightVR.SetShow(false); }
/// <summary> /// Sets the vectors active and updates thier position and directions /// </summary> private void UpdateVectors() { if (selectedObject == null) { return; } if (referenceSystem == Space.Self) { fwdVR.SetShow(true); upVR.SetShow(true); rightVR.SetShow(true); northVR.SetShow(false); eastVR.SetShow(false); fwdVR.Vector = selectedObject.gameObject.transform.forward; fwdVR.Start = vectorDrawPosition; fwdVR.draw(); upVR.Vector = selectedObject.gameObject.transform.up; upVR.Start = vectorDrawPosition; upVR.draw(); rightVR.Vector = selectedObject.gameObject.transform.right; rightVR.Start = vectorDrawPosition; rightVR.draw(); } if (referenceSystem == Space.World) { northVR.SetShow(true); eastVR.SetShow(true); fwdVR.SetShow(false); upVR.SetShow(false); rightVR.SetShow(false); northVR.Vector = northVector; northVR.Start = vectorDrawPosition; northVR.draw(); eastVR.Vector = eastVector; eastVR.Start = vectorDrawPosition; eastVR.draw(); } }
/// <summary> /// Sets the vectors active and updates thier position and directions /// </summary> private void UpdateVectors() { if (selectedInstance == null) { return; } fwdVR.SetShow(true); upVR.SetShow(true); rightVR.SetShow(true); fwdVR.Vector = selectedInstance.groupCenter.gameObject.transform.forward; fwdVR.Start = vectorDrawPosition; fwdVR.draw(); upVR.Vector = selectedInstance.groupCenter.gameObject.transform.up; upVR.Start = vectorDrawPosition; upVR.draw(); rightVR.Vector = selectedInstance.groupCenter.gameObject.transform.right; rightVR.Start = vectorDrawPosition; rightVR.draw(); }
public void DoExecuteWork(SharedObjects shared, Vector start, Vector vec, RgbaColor rgba, string str, double scale, bool show) { var vRend = new VectorRenderer(shared.UpdateHandler, shared) { Vector = vec, Start = start, Color = rgba, Scale = scale }; vRend.SetLabel(str); vRend.SetShow(show); ReturnValue = vRend; }
public override void Execute(SharedObjects shared) { bool show = Convert.ToBoolean(shared.Cpu.PopValue()); double scale = GetDouble(shared.Cpu.PopValue()); string str = shared.Cpu.PopValue().ToString(); RgbaColor rgba = GetRgba(shared.Cpu.PopValue()); Vector vec = GetVector(shared.Cpu.PopValue()); Vector start = GetVector(shared.Cpu.PopValue()); var vRend = new VectorRenderer(shared.UpdateHandler, shared) { Vector = vec, Start = start, Color = rgba, Scale = scale }; vRend.SetLabel(str); vRend.SetShow(show); shared.Cpu.PushStack(vRend); }