public GameSettingsApiModelValidator(ValidPathValidator pathValidator) { RuleFor(x => x.StartupLine).NotNull(); RuleFor(x => x.GameDirectory) .SetValidator(pathValidator); RuleFor(x => x.RepoDirectory) .SetValidator(pathValidator); }
public GameSettingsWithConfigurablePackageApiModelValidator(ValidPathValidator pathValidator) { RuleFor(x => x.PackageDirectory) .SetValidator(pathValidator); }