public GameSettingsApiModelValidator(ValidPathValidator pathValidator)
 {
     RuleFor(x => x.StartupLine).NotNull();
     RuleFor(x => x.GameDirectory)
     .SetValidator(pathValidator);
     RuleFor(x => x.RepoDirectory)
     .SetValidator(pathValidator);
 }
 public GameSettingsWithConfigurablePackageApiModelValidator(ValidPathValidator pathValidator)
 {
     RuleFor(x => x.PackageDirectory)
     .SetValidator(pathValidator);
 }