void PlayerObjectFinder_TargetChanged(Utils.TargetChangeEventData <PlayerController> obj)
        {
            if (obj.NewTarget != null)
            {
                var cargo = obj.NewTarget.GetCargo();

                state.OnNewCargo(cargo);
            }
        }
Esempio n. 2
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 private void HandleFinder_TargetChanged(Utils.TargetChangeEventData <Handle> ev)
 {
     HandleIndicator.gameObject.SetActive(ev.NewTarget != null);
 }