void Start() { anim = gameObject.GetComponent <Animator>(); // find the game manager FindGameManager(); levelManager = GameObject.Find("LevelManager").GetComponent <UtilityLevelManager>(); webbed = false; dead = false; }
void Start() { levelManager = GameObject.Find("LevelManager").GetComponent <UtilityLevelManager>(); }
void Start() { levelManager = GameObject.Find("LevelManager").GetComponent <UtilityLevelManager>(); menuNavigation = GetComponent <MenuNavigation>(); }