void Start()
    {
        anim = gameObject.GetComponent <Animator>();

        // find the game manager
        FindGameManager();

        levelManager = GameObject.Find("LevelManager").GetComponent <UtilityLevelManager>();

        webbed = false;
        dead   = false;
    }
Example #2
0
 void Start()
 {
     levelManager = GameObject.Find("LevelManager").GetComponent <UtilityLevelManager>();
 }
Example #3
0
 void Start()
 {
     levelManager   = GameObject.Find("LevelManager").GetComponent <UtilityLevelManager>();
     menuNavigation = GetComponent <MenuNavigation>();
 }