public void UserShowBulletsFlying(UserShowBulletsFlyingArguments e)
 {
     this.Target.UserShowBulletsFlying(this.user, e.x, e.y, e.arc, e.weaponType);
 }
 public void UserShowBulletsFlying(UserShowBulletsFlyingArguments e)
 {
     var _target = this.Target(e.user);
     if (_target == null) return;
     _target.UserShowBulletsFlying(this.user, e.x, e.y, e.arc, e.weaponType);
 }