public void UserShowBulletsFlying(UserShowBulletsFlyingArguments e) { this.Target.UserShowBulletsFlying(this.user, e.x, e.y, e.arc, e.weaponType); }
public void UserShowBulletsFlying(UserShowBulletsFlyingArguments e) { var _target = this.Target(e.user); if (_target == null) return; _target.UserShowBulletsFlying(this.user, e.x, e.y, e.arc, e.weaponType); }