Esempio n. 1
0
    void OnHealth(SocketIOEvent socketIOEvent)
    {
        print("changing the health");
        // get the name of the player whose health changed
        string         data           = socketIOEvent.data.ToString();
        UserHealthJSON userHealthJSON = UserHealthJSON.CreateFromJSON(data);
        GameObject     p = GameObject.Find(userHealthJSON.name);
        Health         h = p.GetComponent <Health>();

        h.currentHealth = userHealthJSON.health;
        h.OnChangeHealth();
    }
Esempio n. 2
0
    void OnHealth(SocketIOEvent socketIOEvent)
    {
        print("changing the health");

        // 플레이어들의 체력이 변하면 호출된다.
        string         data           = socketIOEvent.data.ToString();
        UserHealthJSON userHealthJSON = UserHealthJSON.CreateFromJSON(data);

        GameObject p = GameObject.Find(userHealthJSON.name);
        Health     h = p.GetComponent <Health>();

        h.currentHealth = userHealthJSON.health;
        h.OnChangeHealth();
    }