void SetInitialReferences()
 {
     useAbleMaster     = GetComponent <UseAble_Master>();
     playerSoundSource = GameObject.FindGameObjectWithTag("Player").GetComponent <AudioSource>();
 }
Esempio n. 2
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 void SetInitialReferences()
 {
     useAbleMaster = GetComponent <UseAble_Master>();
     player        = GameObject.FindGameObjectWithTag("Player");
 }