/// <summary> /// Insert a command at a position. /// </summary> public void InsertCommand(uint index, Urho.RenderPathCommand command) { Runtime.ValidateRefCounted(this); RenderPath_InsertCommand(handle, index, ref command); }
internal static extern void RenderPath_InsertCommand(IntPtr handle, uint index, ref Urho.RenderPathCommand command);
/// <summary> /// Add a command to the end of the list. /// </summary> public void AddCommand(Urho.RenderPathCommand command) { Runtime.ValidateRefCounted(this); RenderPath_AddCommand(handle, ref command); }
internal static extern void RenderPath_AddCommand(IntPtr handle, ref Urho.RenderPathCommand command);
/// <summary> /// Set command's shader parameters if any. Called internally by View. /// </summary> public void SetCommandShaderParameters(Urho.RenderPathCommand command) { Runtime.ValidateRefCounted(this); View_SetCommandShaderParameters(handle, ref command); }
internal static extern void View_SetCommandShaderParameters(IntPtr handle, ref Urho.RenderPathCommand command);