Esempio n. 1
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 /// <summary>
 /// Insert a command at a position.
 /// </summary>
 public void InsertCommand(uint index, Urho.RenderPathCommand command)
 {
     Runtime.ValidateRefCounted(this);
     RenderPath_InsertCommand(handle, index, ref command);
 }
Esempio n. 2
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 internal static extern void RenderPath_InsertCommand(IntPtr handle, uint index, ref Urho.RenderPathCommand command);
Esempio n. 3
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 /// <summary>
 /// Add a command to the end of the list.
 /// </summary>
 public void AddCommand(Urho.RenderPathCommand command)
 {
     Runtime.ValidateRefCounted(this);
     RenderPath_AddCommand(handle, ref command);
 }
Esempio n. 4
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 internal static extern void RenderPath_AddCommand(IntPtr handle, ref Urho.RenderPathCommand command);
Esempio n. 5
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File: View.cs Progetto: yrest/urho
 /// <summary>
 /// Set command's shader parameters if any. Called internally by View.
 /// </summary>
 public void SetCommandShaderParameters(Urho.RenderPathCommand command)
 {
     Runtime.ValidateRefCounted(this);
     View_SetCommandShaderParameters(handle, ref command);
 }
Esempio n. 6
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File: View.cs Progetto: yrest/urho
 internal static extern void View_SetCommandShaderParameters(IntPtr handle, ref Urho.RenderPathCommand command);