public World_Interaction(LuaFunction update) : base(Types.World_Interaction) { Lua_Update = update; UType = Update_Type.LUA; }
public AircraftUpdateEventArgs(Update_Type cmd, object msg) { UpdateType = cmd; Message = msg; }
public World_Interaction(Func <Entity, Entity, bool> update) : base(Types.World_Interaction) { Update = update; UType = Update_Type.LAMBDA; }