public World_Interaction(LuaFunction update) : base(Types.World_Interaction)
 {
     Lua_Update = update;
     UType      = Update_Type.LUA;
 }
Exemple #2
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 public AircraftUpdateEventArgs(Update_Type cmd, object msg)
 {
     UpdateType = cmd;
     Message    = msg;
 }
 public World_Interaction(Func <Entity, Entity, bool> update) : base(Types.World_Interaction)
 {
     Update = update;
     UType  = Update_Type.LAMBDA;
 }
Exemple #4
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 public AircraftUpdateEventArgs(Update_Type cmd, object msg)
 {
     UpdateType = cmd;
     Message = msg;
 }