private void OnForceState(ForceStateChange forceState) { var datas = turretHub.Data.TurretsDatas; foreach (var kvp in datas) { UpdateSystem.SendEvent(new BaseUnitStatus.ForceState.Event(forceState), kvp.Value.EntityId); } }
private void OnOrderUpdate(OrderType order) { var datas = turretHub.Data.TurretsDatas; foreach (var kvp in datas) { UpdateSystem.SendEvent(new BaseUnitStatus.SetOrder.Event(new OrderInfo() { Order = order }), kvp.Value.EntityId); } }