private void OnForceState(ForceStateChange forceState)
        {
            var datas = turretHub.Data.TurretsDatas;

            foreach (var kvp in datas)
            {
                UpdateSystem.SendEvent(new BaseUnitStatus.ForceState.Event(forceState), kvp.Value.EntityId);
            }
        }
        private void OnOrderUpdate(OrderType order)
        {
            var datas = turretHub.Data.TurretsDatas;

            foreach (var kvp in datas)
            {
                UpdateSystem.SendEvent(new BaseUnitStatus.SetOrder.Event(new OrderInfo()
                {
                    Order = order
                }), kvp.Value.EntityId);
            }
        }