Esempio n. 1
0
    public new void Enqueue(GazeData gd)
    {
        GazeData last;

        while (base.Count > 0 && null != (last = base.Peek()) && UnityGazeUtils.GetTimeDeltaNow(last) > TimeLimit)
        {
            base.Dequeue();
        }

        base.Enqueue(gd);
    }