public void Connect(string mediatorClassRef, string mediatorName) { this.mediatorName = mediatorName; this.mediatorClassRef = mediatorClassRef; UnityFacade.GetInstance().ConnectMediator(this); }
// Use this for initialization void Awake() { Debug.Log("main方法操作没有"); //启动Facade操作 UnityFacade.GetInstance().StartUp(); //net启动 NetWork.init(); }
// Use this for initialization void Awake() { UnityFacade.GetInstance().StartUp(); }
// Use this for initialization void Awake() { UnityFacade.GetInstance().StartUp(viewComponents, GetComponent <PhotonManager> ()); }
public void Disconnect() { UnityFacade.GetInstance().DisconnectMediator(mediatorName); }
// public void Connect() { UnityFacade.GetInstance().ConnectMediator(this); }