public void Connect(string mediatorClassRef, string mediatorName)
    {
        this.mediatorName     = mediatorName;
        this.mediatorClassRef = mediatorClassRef;

        UnityFacade.GetInstance().ConnectMediator(this);
    }
示例#2
0
 // Use this for initialization
 void Awake()
 {
     Debug.Log("main方法操作没有");
     //启动Facade操作
     UnityFacade.GetInstance().StartUp();
     //net启动
     NetWork.init();
 }
示例#3
0
 // Use this for initialization
 void Awake()
 {
     UnityFacade.GetInstance().StartUp();
 }
示例#4
0
 // Use this for initialization
 void Awake()
 {
     UnityFacade.GetInstance().StartUp(viewComponents, GetComponent <PhotonManager> ());
 }
 public void Disconnect()
 {
     UnityFacade.GetInstance().DisconnectMediator(mediatorName);
 }
 //
 public void Connect()
 {
     UnityFacade.GetInstance().ConnectMediator(this);
 }