// Use this for initialization
    public void StartMatchMakingClient()
    {
        IMMEventHandler iMMEventHandler = new MM_EventHandler();
        ILogger         logger          = new UnityLogger();
        PersistentData  data            = UnityConfig.GetPersistentDataContainer().persistentData;
        string          name            = UnityConfig.GetName();

        clientEndPoint = new MatchMakerClient(config, iMMEventHandler, logger, data, name);
    }