Esempio n. 1
0
 public virtual void Start()
 {
     damageobject.damage       = damage;
     damageobject.damage       = ArmorPeircing;
     damageobject.damagetype   = damageType;
     damageobject.originObject = gameObject;
     TriggerHandler            = GetComponent <UnitTriggerHandler>();
     commandManager            = GetComponent <CommandManager>();
 }
Esempio n. 2
0
 private void Start()
 {
     triggerHandler = GetComponent <UnitTriggerHandler>();
     healthBar      = transform.Find("Canvas/HealthBackGround/Health").GetComponent <Image>();
     updateHealthBar();
 }