Esempio n. 1
0
    internal void SetAttackTarget(GameObject gameObject)
    {
        if (NumberOfSelectedUnits() != 0)
        {
            GameObject[] units = GameObject.FindGameObjectsWithTag("Units");

            foreach (var s in SelectedUnits)
            {
                foreach (var o in units)
                {
                    UnitScript u = o.GetComponent <UnitScript>();
                    if (u.Name == s)
                    {
                        u.SetAttackTarget(gameObject);
                    }
                }
            }
        }
    }