public static void Draw(InAudioNode node) { UndoHelper.GUIUndo(node, "Name Change", () => EditorGUILayout.TextField("Name", node.Name), s => node.Name = s); NodeTypeDataDrawer.Draw(node); }
//private static InAudioNode activeNode; public static void Draw(InAudioNode node) { EditorGUILayout.BeginVertical(); var trackData = (node.NodeData as InTrackData); NodeTypeDataDrawer.DrawName(node); UndoHelper.GUIUndo(trackData, "Track length", ref trackData.TrackLength, () => EditorGUILayout.FloatField("Track length", trackData.TrackLength)); UndoHelper.GUIUndo(trackData, "Zoom", ref trackData.Zoom, () => EditorGUILayout.FloatField("Zoom", trackData.Zoom)); selectedArea = GUILayout.SelectionGrid(selectedArea, new [] { "Track", "Normal" }, 2); if (selectedArea == 1) { NodeTypeDataDrawer.Draw(node); } else { EditorGUILayout.BeginVertical(); ScrollArea = EditorGUILayout.BeginScrollView(ScrollArea, false, true); foreach (var layer in trackData.Layers) { DrawItem(node, layer); } if (GUILayout.Button("Add Layer", GUILayout.Width(150))) { UndoHelper.RecordObjectFull(trackData, "Add layer"); trackData.Layers.Add(new InLayerData()); } if (GUILayout.Button("Delete Last Layer", GUILayout.Width(150))) { UndoHelper.RecordObjectFull(trackData, "Remove layer"); { if (trackData.Layers.Count > 0) { trackData.Layers.RemoveAt(trackData.Layers.Count - 1); } } } EditorGUILayout.EndScrollView(); EditorGUILayout.EndVertical(); } EditorGUILayout.EndVertical(); }
public static void Draw(InAudioNode node) { //UndoHandler.CheckUndo(new UnityEngine.Object[] { node, node.AudioData }, "Random Data Node Change"); UndoHelper.GUIUndo(node, "Name Change", ref node.Name, () => EditorGUILayout.TextField("Name", node.Name)); NodeTypeDataDrawer.Draw(node); EditorGUILayout.Separator(); InAudioNodeData baseData = (InAudioNodeData)node.NodeData; if (baseData.SelectedArea == 0) { EditorGUILayout.BeginVertical(); EditorGUILayout.LabelField("Weights"); var weights = (node.NodeData as RandomData).weights; if (node.Children.Count == weights.Count) { for (int i = 0; i < node.Children.Count; ++i) { var child = node.Children[i]; int index = i; UndoHelper.GUIUndo(node.NodeData, "Weights", () => EditorGUILayout.IntSlider(child.Name, weights[index], 0, 100), i1 => weights[index] = i1); } } else { EditorGUILayout.HelpBox("The number of weights does not match the children count", MessageType.Error); if (GUILayout.Button("Fix weights")) { weights.Clear(); for (int i = 0; i < node.Children.Count; i++) { weights.Add(50); } } } EditorGUILayout.EndVertical(); } //UndoHandler.CheckGUIChange(); }
public static void Draw(InAudioBankLink bankLink) { EditorGUILayout.BeginVertical(); UndoHelper.GUIUndo(bankLink, "Name Change", ref bankLink.Name, () => EditorGUILayout.TextField("Name", bankLink.Name)); if (bankLink.Type == AudioBankTypes.Link) { EditorGUIHelper.DrawID(bankLink.GUID); bool autoLoad = EditorGUILayout.Toggle("Auto load", bankLink.AutoLoad); if (autoLoad != bankLink.AutoLoad) //Value has changed { UndoHelper.RecordObjectFull(bankLink, "Bank Auto Load"); bankLink.AutoLoad = autoLoad; } Rect lastArea = GUILayoutUtility.GetLastRect(); lastArea.y += 28; lastArea.width = 200; if (GUI.Button(lastArea, "Find Folders using this bank")) { EditorWindow.GetWindow <InAudioWindow>().Find(audioNode => audioNode.GetBank() != bankLink); } EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.Separator(); if (Application.isPlaying) { EditorGUILayout.Toggle("Is Loaded", bankLink.IsLoaded); } } EditorGUILayout.EndVertical(); //UndoCheck.Instance.CheckDirty(node); }
public static void Draw(InAudioNode node) { UndoHelper.GUIUndo(node, "Name Change", ref node.Name, () => EditorGUILayout.TextField("Name", node.Name)); Rect area = GUILayoutUtility.GetLastRect(); EditorGUILayout.Separator(); EditorGUILayout.BeginHorizontal(); InAudioData audioData = node.NodeData as InAudioData; EditorGUILayout.BeginVertical(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField(""); area = GUILayoutUtility.GetLastRect(); Rect objectArea = area; if (Application.isPlaying) { objectArea.width -= 100; } var clip = (AudioClip)EditorGUI.ObjectField(objectArea, audioData.EditorClip, typeof(AudioClip), false); Rect buttonArea = area; if (Application.isPlaying) { buttonArea.x += buttonArea.width - 100; buttonArea.width = 70; GUI.enabled = false; EditorGUI.LabelField(buttonArea, "Is Loaded"); buttonArea.x += 70; buttonArea.width = 10; EditorGUI.Toggle(buttonArea, audioData.RuntimeClip != null); GUI.enabled = true; } if (GUILayout.Button("Preview", GUILayout.Width(60))) { AudioSource source = InAudioInstanceFinder.Instance.GetComponent <AudioSource>(); var root = TreeWalker.FindParentBeforeFolder(node); source.volume = RuntimeHelper.ApplyVolume(root, node); source.pitch = RuntimeHelper.ApplyPitch(root, node); source.clip = audioData.EditorClip; source.Play(); } if (GUILayout.Button("Raw", GUILayout.Width(45))) { AudioSource source = InAudioInstanceFinder.Instance.GetComponent <AudioSource>(); source.clip = audioData.EditorClip; source.volume = 1.0f; source.pitch = 1.0f; source.Play(); } if (GUILayout.Button("Stop", GUILayout.Width(45))) { AudioSource source = InAudioInstanceFinder.Instance.GetComponent <AudioSource>(); source.Stop(); source.clip = null; } EditorGUILayout.EndHorizontal(); EditorGUILayout.EndVertical(); if (audioData.RuntimeClip != null && Application.isPlaying) { audioData.RuntimeClip = clip; } if (clip != audioData.EditorClip) //Assign new clip { UndoHelper.RecordObjectFull(new Object[] { audioData, node.GetBank().LazyBankFetch }, "Changed " + node.Name + " Clip"); audioData.EditorClip = clip; audioData.RuntimeClip = clip; AudioBankWorker.SwapClipInBank(node, clip); EditorUtility.SetDirty(node.GetBank().LazyBankFetch.gameObject); EditorUtility.SetDirty(node.NodeData.gameObject); } EditorGUILayout.EndHorizontal(); NodeTypeDataDrawer.Draw(node); }
public static void Draw(InAudioNode node) { EditorGUILayout.BeginVertical(); #region Bank UndoHelper.GUIUndo(node, "Name Change", ref node.Name, () => EditorGUILayout.TextField("Name", node.Name)); var data = node.NodeData as InFolderData; if (node.Type == AudioNodeType.Folder) { bool overrideparent = EditorGUILayout.Toggle("Override Parent Bank", data.OverrideParentBank); if (overrideparent != data.OverrideParentBank) { AudioBankWorker.ChangeBankOverride(node, InAudioInstanceFinder.DataManager.BankLinkTree, InAudioInstanceFinder.DataManager.AudioTree); } } else { EditorGUILayout.LabelField(""); //To fill out the area from the toggle } if (data.OverrideParentBank == false && node.Type != AudioNodeType.Root) { GUI.enabled = false; } EditorGUILayout.BeginHorizontal(); var parentLink = FindParentBank(node); if (data.OverrideParentBank) { if (data.BankLink != null) { EditorGUILayout.LabelField("Bank", data.BankLink.GetName); } else { if (parentLink != null) { EditorGUILayout.LabelField("Bank", "Missing Bank, using parent bank" + parentLink.GetName); } else { EditorGUILayout.LabelField("Bank", "Missing Banks, no bank found"); } } } else { if (parentLink != null) { EditorGUILayout.LabelField("Using Bank", parentLink.GetName); } else { EditorGUILayout.LabelField("Using Bank", "Missing"); } } bool wasEnabled = GUI.enabled; GUI.enabled = true; if (GUILayout.Button("Find", GUILayout.Width(50))) { EditorWindow.GetWindow <AuxWindow>().FindBank(parentLink); } Rect findArea = GUILayoutUtility.GetLastRect(); findArea.y += 20; if (GUI.Button(findArea, "Find")) { EditorWindow.GetWindow <AuxWindow>().FindBank(data.BankLink); } GUI.enabled = wasEnabled; GUILayout.Button("Drag new bank here", GUILayout.Width(140)); var newBank = HandleDragging(GUILayoutUtility.GetLastRect()); if (newBank != null) { AudioBankWorker.ChangeBank(node, newBank, InAudioInstanceFinder.DataManager.BankLinkTree, InAudioInstanceFinder.DataManager.AudioTree); } GUI.enabled = true; EditorGUILayout.EndHorizontal(); GUI.enabled = false; if (data.BankLink != null) { EditorGUILayout.LabelField("Node Bank", data.BankLink.GetName); } else { EditorGUILayout.LabelField("Node Bank", "Missing Bank"); } GUI.enabled = true; #endregion EditorGUILayout.Separator(); EditorGUILayout.Separator(); #region Bus DataDrawerHelper.DrawBus(node); #endregion EditorGUILayout.EndVertical(); }
public static void DrawName(InAudioNode node) { UndoHelper.GUIUndo(node, "Name Change", ref node.Name, () => EditorGUILayout.TextField("Name", node.Name)); }
public static void DrawSelectedArea(InAudioNode node, InAudioNodeData baseData) { UndoHelper.GUIUndo(node, "Name Change", ref baseData.SelectedArea, () => GUILayout.Toolbar(baseData.SelectedArea, new[] { "Audio", "Attenuation" })); }
//private static GameObject go; public static void Draw(InAudioNode node) { if (Application.isPlaying) { EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Play Node")) { var link = node.GetBank(); if (link != null && link.IsLoaded) { if (preview != null) { preview.Stop(); } preview = InAudio.Play(InAudioInstanceFinder.Instance.gameObject, node); preview.Pan = 0.0f; preview.OnCompleted = (go, audioNode) => preview = null; } else { Debug.Log("InAudio: Cannot preview node as its beloning bank is not loaded"); } } if (GUILayout.Button("Stop Playing Node") && preview != null) { preview.Stop(); } EditorGUILayout.EndHorizontal(); } InAudioNodeData baseData = (InAudioNodeData)node.NodeData; EditorGUILayout.Separator(); DrawSelectedArea(node, baseData); Seperators(2); if (baseData.SelectedArea == 0) { EditorGUIHelper.DrawID(node.GUID); #region Volume UndoHelper.GUIUndo(baseData, "Random Volume", ref baseData.RandomVolume, () => EditorGUILayout.Toggle("Random Volume", baseData.RandomVolume)); if (!baseData.RandomVolume) { UndoHelper.GUIUndo(baseData, "Volume", () => EditorGUILayout.Slider("Volume", baseData.MinVolume, 0, 1), v => { baseData.MinVolume = v; if (baseData.MinVolume > baseData.MaxVolume) { baseData.MaxVolume = baseData.MinVolume + 0.1f; } }); } else { UndoHelper.GUIUndo(baseData, "Random Volume", ref baseData.MinVolume, ref baseData.MaxVolume, (out float minVolume, out float maxVolume) => { EditorGUILayout.MinMaxSlider(new GUIContent("Volume"), ref baseData.MinVolume, ref baseData.MaxVolume, 0, 1); minVolume = Mathf.Clamp(EditorGUILayout.FloatField("Min volume", baseData.MinVolume), 0, baseData.MaxVolume); maxVolume = Mathf.Clamp(EditorGUILayout.FloatField("Max volume", baseData.MaxVolume), baseData.MinVolume, 1); }); } #endregion Seperators(2); #region Parent pitch float minPitch = 0.001f; float maxPitch = 3; UndoHelper.GUIUndo(baseData, "Random Pitch", ref baseData.RandomPitch, () => EditorGUILayout.Toggle("Random Pitch", baseData.RandomPitch)); if (!baseData.RandomPitch) { UndoHelper.GUIUndo(baseData, "Pitch", () => EditorGUILayout.Slider("Pitch", baseData.MinPitch, minPitch, maxPitch), v => { baseData.MinPitch = v; if (baseData.MinPitch > baseData.MaxPitch) { baseData.MaxPitch = baseData.MinPitch + 0.1f; } baseData.MaxPitch = Mathf.Clamp(baseData.MaxPitch, minPitch, 3.0f); }); } else { UndoHelper.GUIUndo(baseData, "Random Pitch", ref baseData.MinPitch, ref baseData.MaxPitch, (out float v1, out float v2) => { EditorGUILayout.MinMaxSlider(new GUIContent("Pitch"), ref baseData.MinPitch, ref baseData.MaxPitch, minPitch, maxPitch); v1 = Mathf.Clamp(EditorGUILayout.FloatField("Min pitch", baseData.MinPitch), minPitch, baseData.MaxPitch); v2 = Mathf.Clamp(EditorGUILayout.FloatField("Max pitch", baseData.MaxPitch), baseData.MinPitch, maxPitch); }); } #endregion Seperators(2); #region Delay GUILayout.BeginHorizontal(); GUILayout.BeginVertical(); UndoHelper.GUIUndo(baseData, "Randomize Delay", ref baseData.RandomizeDelay, () => EditorGUILayout.Toggle("Randomize Delay", baseData.RandomizeDelay)); if (baseData.RandomizeDelay) { UndoHelper.GUIUndo(baseData, "Delay Change", ref baseData.InitialDelayMin, ref baseData.InitialDelayMax, (out float v1, out float v2) => { v1 = Mathf.Clamp(EditorGUILayout.FloatField("Min delay", baseData.InitialDelayMin), 0, baseData.InitialDelayMax); v2 = Mathf.Clamp(EditorGUILayout.FloatField("Max delay", baseData.InitialDelayMax), baseData.InitialDelayMin, float.MaxValue); }); } else { UndoHelper.GUIUndo(baseData, "Delay", ref baseData.InitialDelayMin, () => { float delay = Mathf.Max(EditorGUILayout.FloatField("Initial delay", baseData.InitialDelayMin), 0); if (delay > baseData.InitialDelayMax) { baseData.InitialDelayMax = baseData.InitialDelayMin + 0.001f; } return(delay); }); } GUILayout.EndVertical(); GUILayout.BeginVertical(); GUILayout.EndVertical(); GUILayout.EndHorizontal(); #endregion Seperators(2); #region Audio bus DataDrawerHelper.DrawBus(node); #endregion Seperators(2); #region Loops GUILayout.BeginVertical(); UndoHelper.GUIUndo(baseData, "Use looping", ref baseData.Loop, () => EditorGUILayout.Toggle("Loop", baseData.Loop)); if (baseData.Loop) { GUI.enabled = baseData.Loop; UndoHelper.GUIUndo(baseData, "Loop Infinite", ref baseData.LoopInfinite, () => EditorGUILayout.Toggle("Loop Infinite", baseData.LoopInfinite)); if (baseData.Loop) { GUI.enabled = !baseData.LoopInfinite; } UndoHelper.GUIUndo(baseData, "Loop Randomize", ref baseData.RandomizeLoops, () => EditorGUILayout.Toggle("Randomize Loop Count", baseData.RandomizeLoops)); if (!baseData.RandomizeLoops) { UndoHelper.GUIUndo(baseData, "Loop Count", ref baseData.MinIterations, () => (byte)Mathf.Clamp(EditorGUILayout.IntField("Loop Count", baseData.MinIterations), 0, 255)); } else { GUILayout.BeginHorizontal(); UndoHelper.GUIUndo(baseData, "Loop Count", ref baseData.MinIterations, ref baseData.MaxIterations, (out byte v1, out byte v2) => { v1 = (byte)Mathf.Clamp(EditorGUILayout.IntField("Min Loop Count", baseData.MinIterations), 0, 255); v2 = (byte)Mathf.Clamp(EditorGUILayout.IntField("Max Loop Count", baseData.MaxIterations), 0, 255); //Clamp to 0-255 and so that min/max doesn't overlap v2 = (byte)Mathf.Clamp(v2, v1, 255); v1 = (byte)Mathf.Clamp(v1, 0, v2); }); GUILayout.EndHorizontal(); } } GUI.enabled = true; GUILayout.EndVertical(); #endregion Seperators(2); #region Instance limiting UndoHelper.GUIUndo(baseData, "Limit Instances (Global)", ref baseData.LimitInstances, () => EditorGUILayout.Toggle("Limit Instances", baseData.LimitInstances)); GUI.enabled = baseData.LimitInstances; if (baseData.LimitInstances) { UndoHelper.GUIUndo(baseData, "Max Instance Cont", ref baseData.MaxInstances, () => Math.Max(EditorGUILayout.IntField("Max Instance Count", baseData.MaxInstances), 0)); UndoHelper.GUIUndo(baseData, "Stealing Type", ref baseData.InstanceStealingTypes, () => (InstanceStealingTypes)EditorGUILayout.EnumPopup("Stealing Type", baseData.InstanceStealingTypes)); } GUI.enabled = true; #endregion Seperators(2); #region Priority UndoHelper.GUIUndo(baseData, "Priority", ref baseData.Priority, () => EditorGUILayout.IntSlider("Priority", baseData.Priority, 0, 255)); #endregion Seperators(2); #region Sample offset UndoHelper.GUIUndo(baseData, "Random Sample Offset", ref baseData.RandomSecondsOffset, () => EditorGUILayout.Toggle("Random Sample Offset", baseData.RandomSecondsOffset)); if (baseData.RandomSecondsOffset) { UndoHelper.GUIUndo(baseData, "First item offset", ref baseData.MinSecondsOffset, ref baseData.MaxSecondsOffset, (out float v1, out float v2) => { v1 = Mathf.Clamp(EditorGUILayout.FloatField("Min offset", baseData.MinSecondsOffset), 0, baseData.MaxSecondsOffset); v2 = Mathf.Clamp(EditorGUILayout.FloatField("Max offset", baseData.MaxSecondsOffset), baseData.MinSecondsOffset, float.MaxValue); }); } else { UndoHelper.GUIUndo(baseData, "Delay", ref baseData.MinSecondsOffset, () => { var delay = Mathf.Max(EditorGUILayout.FloatField("First clip offset", baseData.MinSecondsOffset), 0); if (delay > baseData.MaxSecondsOffset) { baseData.MaxSecondsOffset = baseData.MinSecondsOffset + 1; } return(delay); }); } if (node.Type == AudioNodeType.Audio) { var nodeData = node.NodeData as InAudioData; if (nodeData.EditorClip != null) { float length = nodeData.EditorClip.ExactLength(); EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Clip length"); EditorGUILayout.SelectableLabel(length.ToString(), GUILayout.Height(20)); EditorGUILayout.EndHorizontal(); if (baseData.RandomSecondsOffset && (baseData.MinSecondsOffset > length || baseData.MaxSecondsOffset > length)) { EditorGUILayout.HelpBox("Offset exceeds sound clip length", MessageType.Warning); } else if (baseData.MinSecondsOffset > length) { EditorGUILayout.HelpBox("Offset exceeds sound clip length", MessageType.Warning); } } } #endregion } else { #region Attenuation if (!node.Parent.IsRootOrFolder) { UndoHelper.GUIUndo(baseData, "Override Parent", ref baseData.OverrideAttenuation, () => GUILayout.Toggle(baseData.OverrideAttenuation, "Override Parent")); } GUI.enabled = baseData.OverrideAttenuation; if (node.Parent.IsRootOrFolder) { GUI.enabled = true; } bool dirty = false; UndoHelper.GUIUndo(node, "Rolloff Mode", ref baseData.RolloffMode, () => { dirty = true; return((AudioRolloffMode)EditorGUILayout.EnumPopup("Volume Rolloff", baseData.RolloffMode)); }); UndoHelper.GUIUndo(baseData, "Set Rolloff Distance", ref baseData.MinDistance, ref baseData.MaxDistance, (out float v1, out float v2) => { if (baseData.RolloffMode != AudioRolloffMode.Custom) { v1 = EditorGUILayout.FloatField("Min Distance", baseData.MinDistance); } else { v1 = baseData.MinDistance; } v2 = EditorGUILayout.FloatField("Max Distance", baseData.MaxDistance); v1 = Mathf.Max(v1, 0.00001f); v2 = Mathf.Max(v2, v1 + 0.01f); dirty = true; }); if (baseData.RolloffMode == AudioRolloffMode.Custom) { EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel("Rolloff"); UndoHelper.GUIUndo(baseData, "Set Rolloff Curve", ref baseData.FalloffCurve, () => EditorGUILayout.CurveField(baseData.FalloffCurve, GUILayout.Height(200), GUILayout.Width(200))); //baseData.FalloffCurve = EditorGUILayout.CurveField(baseData.FalloffCurve, GUILayout.Height(200), GUILayout.Width(200)); EditorGUILayout.EndHorizontal(); var keys = baseData.FalloffCurve.keys; int keyCount = keys.Length; for (int i = 0; i < keyCount; i++) { Keyframe key = keys[i]; key.time = Mathf.Clamp(key.time, 0.0f, 1.0f); key.value = Mathf.Clamp(key.value, 0.0f, 1.0f); try { baseData.FalloffCurve.MoveKey(i, key); } catch (Exception) { } } if (GUILayout.Button("Reset curve", GUILayout.Width(150))) { UndoHelper.RecordObject(baseData, "Reset Curve"); baseData.FalloffCurve = new AnimationCurve(new Keyframe(0, 1), new Keyframe(0.1f, 1), new Keyframe(1, 0)); } if (Selection.activeObject == null) { EditorGUILayout.HelpBox("Please select any game object in the scene.\nIt fixes a bug in Unity Editor API", MessageType.Info, true); } EditorGUILayout.HelpBox( "Unity does not support setting custom rolloff via scripts. This will perform slower than a log/linear rolloff curve", MessageType.Warning, true); GUI.enabled = false; } if (dirty && Application.isPlaying) { UpdateDateRuntime.Update(node.GetBus(), node); } #endregion GUI.enabled = true; } }
public static void Draw(InAudioBus bus) { EditorGUILayout.BeginVertical(); UndoHelper.GUIUndo(bus, "Name Change", ref bus.Name, () => EditorGUILayout.TextField("Name", bus.Name)); EditorGUIHelper.DrawID(bus.GUID); EditorGUILayout.Separator(); if (!Application.isPlaying) { UndoHelper.GUIUndo(bus, "Mute Bus", ref bus.Mute, () => EditorGUILayout.Toggle("Initial Mute", bus.Mute)); } else { UndoHelper.GUIUndo(bus, "Mute Bus (Runtime)", ref bus.RuntimeMute, () => EditorGUILayout.Toggle("Mute (Runtime)", bus.RuntimeMute)); } EditorGUILayout.Separator(); UndoHelper.GUIUndo(bus, "Volume Change", ref bus.Volume, () => EditorGUILayout.Slider("Master Volume", bus.Volume, 0.0f, 1.0f)); if (!Application.isPlaying) { UndoHelper.GUIUndo(bus, "Runtime Volume Change", ref bus.SelfVolume, () => EditorGUILayout.Slider("Initial Runtime Volume", bus.SelfVolume, 0.0f, 1.0f)); } else { UndoHelper.GUIUndo(bus, "Runtime Volume Change", ref bus.RuntimeSelfVolume, () => EditorGUILayout.Slider("Runtime Volume", bus.RuntimeSelfVolume, 0.0f, 1.0f)); } EditorGUILayout.Separator(); GUI.enabled = false; if (Application.isPlaying) { EditorGUILayout.Slider("Ducking", bus.LastDuckedVolume, -1.0f, 0.0f); EditorGUILayout.Separator(); EditorGUILayout.Slider("Final Hierarchy Volume", Mathf.Clamp(bus.FinalVolume, 0, 1), 0, 1.0f); } else { float volume = bus.CombinedVolume; if (bus.RuntimeMute) { volume = 0; } EditorGUILayout.Slider("Final Hierarchy Volume", volume, 0, 1.0f); } GUI.enabled = true; EditorGUILayout.Separator(); EditorGUILayout.Separator(); //Not implemented yet #region Ducking EditorGUILayout.Separator(); EditorGUILayout.Separator(); EditorGUILayout.LabelField("Hold Control down and drag a bus here."); EditorGUILayout.LabelField("Cannot add parents or children."); GUILayout.Button("Drag bus here", GUILayout.Width(200)); var dragging = DragAndDrop.objectReferences; OnDragging.OnDraggingObject <InAudioBus>(dragging, GUILayoutUtility.GetLastRect(), buses => AudioBusWorker.CanBeDuckedBy(bus, buses[0]), buses => { UndoHelper.RecordObject(bus, "Add"); for (int i = 0; i < buses.Length; i++) { DuckingData data = new DuckingData(); data.DuckedBy = buses[i]; bus.DuckedBy.Add(data); } } ); EditorGUILayout.LabelField(""); Rect labelArea = GUILayoutUtility.GetLastRect(); labelArea.width = labelArea.width / 4.0f - 5; Rect workArea = labelArea; for (int i = 0; i < bus.DuckedBy.Count; i++) { workArea.width = labelArea.width; workArea.y += workArea.height + 4; workArea.x = labelArea.x; DuckingData data = bus.DuckedBy[i]; EditorGUI.SelectableLabel(workArea, data.DuckedBy.Name); Rect area1 = workArea; workArea.x += workArea.width; UndoHelper.GUIUndo(bus, "Duck Amount Change", () => EditorGUI.Slider(workArea, data.VolumeDucking, -1.0f, 0.0f), v => data.VolumeDucking = v); Rect area2 = workArea; workArea.x += workArea.width; UndoHelper.GUIUndo(bus, "Attack Time", () => EditorGUI.Slider(workArea, data.AttackTime, 0.0f, 10.0f), v => data.AttackTime = v); Rect area3 = workArea; workArea.x += workArea.width; UndoHelper.GUIUndo(bus, "Release Time", () => EditorGUI.Slider(workArea, data.ReleaseTime, 0.0f, 10.0f), v => data.ReleaseTime = v); Rect area4 = workArea; workArea.x += workArea.width; workArea.width = 20; if (GUI.Button(workArea, "X")) { UndoHelper.RecordObjectFull(bus, "X"); bus.DuckedBy.RemoveAt(i); i--; } if (i == 0) //Workaround to avoid a gui layout mismatch { area1.y -= 20; area2.y -= 20; area3.y -= 20; area4.y -= 20; EditorGUI.LabelField(area1, "Ducked By"); EditorGUI.LabelField(area2, "Volume Duck Amount"); EditorGUI.LabelField(area3, "Attack Time"); EditorGUI.LabelField(area4, "Release Time"); } } #endregion /* GUILayout.Label("Nodes Playing In This Specific Bus"); * * lastArea.x += 20; * lastArea.y = lastArea.y + lastArea.height + 2; * lastArea.height = 17; * List<RuntimePlayer> players = node.GetRuntimePlayers(); * for (int i = 0; i < players.Count; i++) * { * GUI.Label(lastArea, players[i].NodePlaying.Name); * * lastArea.y += 20; * } */ EditorGUILayout.EndVertical(); }