public void TrySetDefaultValues() { editorTestingBehaviour.ResetInspectorVariable("testInt"); editorTestingBehaviour.ResetInspectorVariable("testString"); editorTestingBehaviour.ResetInspectorVariable("testTransform"); editorTestingBehaviour.ResetInspectorVariable("testGameObject"); editorTestingBehaviour.ResetInspectorVariable("testScriptReference"); }