Esempio n. 1
0
        public static UdonSharpBehaviour AddUdonSharpComponent(this GameObject gameObject, System.Type type)
        {
            if (type == typeof(UdonSharpBehaviour))
            {
                throw new System.ArgumentException("Cannot add components of type 'UdonSharpBehaviour', you can only add subclasses of this type");
            }

            if (!typeof(UdonSharpBehaviour).IsAssignableFrom(type))
            {
                throw new System.ArgumentException("Type for AddUdonSharpComponent must be a subclass of UdonSharpBehaviour");
            }

            UdonBehaviour udonBehaviour = gameObject.AddComponent <UdonBehaviour>();

            UdonSharpProgramAsset programAsset = UdonSharpProgramAsset.GetProgramAssetForClass(type);

            udonBehaviour.programSource = programAsset;
            udonBehaviour.AllowCollisionOwnershipTransfer = false;

            SerializedObject   componentAsset = new SerializedObject(udonBehaviour);
            SerializedProperty serializedProgramAssetProperty = componentAsset.FindProperty("serializedProgramAsset");

            serializedProgramAssetProperty.objectReferenceValue = programAsset.SerializedProgramAsset;
            componentAsset.ApplyModifiedPropertiesWithoutUndo();

            UdonSharpBehaviour proxyComponent = UdonSharpEditorUtility.GetProxyBehaviour(udonBehaviour);

            if (EditorApplication.isPlaying)
            {
                udonBehaviour.InitializeUdonContent();
            }

            return(proxyComponent);
        }
        public static UdonSharpBehaviour AddUdonSharpComponent(this GameObject gameObject, System.Type type)
        {
            if (type == typeof(UdonSharpBehaviour))
            {
                throw new System.ArgumentException("Cannot add components of type 'UdonSharpBehaviour', you can only add subclasses of this type");
            }

            if (!typeof(UdonSharpBehaviour).IsAssignableFrom(type))
            {
                throw new System.ArgumentException("Type for AddUdonSharpComponent must be a subclass of UdonSharpBehaviour");
            }

            UdonBehaviour udonBehaviour = gameObject.AddComponent <UdonBehaviour>();

            UdonSharpProgramAsset programAsset = UdonSharpProgramAsset.GetProgramAssetForClass(type);

            udonBehaviour.programSource = programAsset;
#pragma warning disable CS0618 // Type or member is obsolete
            udonBehaviour.SynchronizePosition             = false;
            udonBehaviour.AllowCollisionOwnershipTransfer = false;
#pragma warning restore CS0618 // Type or member is obsolete

            switch (programAsset.behaviourSyncMode)
            {
            case BehaviourSyncMode.Continuous:
                udonBehaviour.SyncMethod = Networking.SyncType.Continuous;
                break;

            case BehaviourSyncMode.Manual:
                udonBehaviour.SyncMethod = Networking.SyncType.Manual;
                break;

            case BehaviourSyncMode.None:
                udonBehaviour.SyncMethod = Networking.SyncType.None;
                break;
            }

            SerializedObject   componentAsset = new SerializedObject(udonBehaviour);
            SerializedProperty serializedProgramAssetProperty = componentAsset.FindProperty("serializedProgramAsset");

            serializedProgramAssetProperty.objectReferenceValue = programAsset.SerializedProgramAsset;
            componentAsset.ApplyModifiedPropertiesWithoutUndo();

            UdonSharpBehaviour proxyComponent = UdonSharpEditorUtility.GetProxyBehaviour(udonBehaviour);

            if (EditorApplication.isPlaying)
            {
                udonBehaviour.InitializeUdonContent();
            }

            return(proxyComponent);
        }
        public static UdonSharpBehaviour AddComponent(GameObject gameObject, System.Type type)
        {
            if (type == typeof(UdonSharpBehaviour))
            {
                throw new System.ArgumentException("Cannot add components of type 'UdonSharpBehaviour', you can only add subclasses of this type");
            }

            if (!typeof(UdonSharpBehaviour).IsAssignableFrom(type))
            {
                throw new System.ArgumentException("Type for AddUdonSharpComponent must be a subclass of UdonSharpBehaviour");
            }

            UdonBehaviour udonBehaviour = Undo.AddComponent <UdonBehaviour>(gameObject);

            UdonSharpProgramAsset programAsset = UdonSharpProgramAsset.GetProgramAssetForClass(type);

            udonBehaviour.programSource = programAsset;
#pragma warning disable CS0618 // Type or member is obsolete
            udonBehaviour.AllowCollisionOwnershipTransfer = false;
#pragma warning restore CS0618 // Type or member is obsolete

            SerializedObject   componentAsset = new SerializedObject(udonBehaviour);
            SerializedProperty serializedProgramAssetProperty = componentAsset.FindProperty("serializedProgramAsset");

            serializedProgramAssetProperty.objectReferenceValue = programAsset.SerializedProgramAsset;
            componentAsset.ApplyModifiedProperties();

            System.Type scriptType = programAsset.GetClass();

            UdonSharpBehaviour proxyComponent = (UdonSharpBehaviour)Undo.AddComponent(udonBehaviour.gameObject, scriptType);
            proxyComponent.hideFlags = HideFlags.DontSaveInBuild |
#if !UDONSHARP_DEBUG
                                       HideFlags.HideInInspector |
#endif
                                       HideFlags.DontSaveInEditor;
            proxyComponent.enabled = false;

            UdonSharpEditorUtility.SetBackingUdonBehaviour(proxyComponent, udonBehaviour);
            UdonSharpEditorUtility.CopyUdonToProxy(proxyComponent, ProxySerializationPolicy.AllWithCreateUndo);

            if (EditorApplication.isPlaying)
            {
                udonBehaviour.InitializeUdonContent();
            }

            return(proxyComponent);
        }