Esempio n. 1
0
        private int ReadStruct(Udbus.Serialization.UdbusMessageReader reader, out object[] structFields)
        {
            int result = 0;

            if (this.objectDelegate == null) // If no fields
            {
                structFields = null;

            } // Ends if no fields
            else // Else fields
            {
                result = reader.ReadStructureStart();

                if (result == 0) // If started struct
                {
                    // Yay casting something to what we already know it is because, yeah, that's how this works...
                    System.Delegate[] delegates = this.objectDelegate.GetInvocationList();
                    object[] fields = new object[delegates.Length];

                    int i = 0;
                    foreach (MarshalReadDelegate<object> fn in delegates)
                    {
                        result = fn(reader, out fields[i]);

                        if (result != 0) // If failed to read result
                        {
                            break;

                        } // Ends if failed to read result

                        ++i;

                    } // Ends loop over delegates

                    if (result == 0) // If read fields
                    {
                        result = reader.ReadStructureEnd();

                        if (result != 0) // If struct end failed
                        {
                            structFields = null;

                        } // Ends if struct end failed
                        else // Else struct end ok
                        {
                            structFields = fields;

                        } // Ends else struct end ok
                    } // Ends if read read fields
                    else // Else failed to read fields
                    {
                        structFields = null;

                    } // Ends if failed to read fields
                } // Ends if started struct
                else // Else failed to start struct
                {
                    structFields = null;

                } // Ends else failed to start struct

            } // Ends else fields

            return result;
        }