static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { UIScrollItemV __cl_gen_ret = new UIScrollItemV(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UIScrollItemV constructor!")); }
static int _m_Clear(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UIScrollItemV __cl_gen_to_be_invoked = (UIScrollItemV)translator.FastGetCSObj(L, 1); try { { __cl_gen_to_be_invoked.Clear( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_AddButton(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UIScrollItemV __cl_gen_to_be_invoked = (UIScrollItemV)translator.FastGetCSObj(L, 1); try { { string strBtn = LuaAPI.lua_tostring(L, 2); UnityEngine.Events.UnityAction onClick = translator.GetDelegate <UnityEngine.Events.UnityAction>(L, 3); __cl_gen_to_be_invoked.AddButton(strBtn, onClick); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }