Esempio n. 1
0
 public void OnLevelLoaded(LevelProperty prop)
 {
     uIGamePlayScreenController.AssignGameObject(uIGamePlayGameObject);
     uIGamePlayGameObject.SetActive(true);
     uIMainScreenGameObject.SetActive(false);
     uILevelScreenGameObject.SetActive(false);
     uIGamePlayScreenController.Initiate(prop);
 }
Esempio n. 2
0
 internal void LoadGameScreen()
 {
     uIGamePlayGameObject.SetActive(true);
     uIMainScreenGameObject.SetActive(false);
     uIGamePlayScreenController.AssignGameObject(uIGamePlayGameObject);
     uIGamePlayScreenController.Initiate();
     gamePlayGameObject.SetActive(true);
 }