void Start()
    {
        uiControl = FindObjectOfType<UIController>();
        exPanel = uiControl.GetExpandedPanel();
        button = GetComponent<Button>();

        UpdateButton();
    }
Esempio n. 2
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 void Start()
 {
     critterGen = FindObjectOfType<CritterGenerator>();
     textElements = this.gameObject.GetComponentsInChildren<Text>();
     closeButton = okButton.GetComponent<CloseButton>();
     uiControl = FindObjectOfType<UIController>();
     exPanel = uiControl.GetExpandedPanel();
 }