static int DestroyItem(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UIBase obj = (UIBase)ToLua.CheckObject(L, 1, typeof(UIBase)); UIBase arg0 = (UIBase)ToLua.CheckUnityObject(L, 2, typeof(UIBase)); obj.DestroyItem(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }