private void Start() { playerPowerGetUiNo2Script = GameObject.Find("PlayerUIManager").GetComponent <PlayerPowerGetUINo2>(); playerGetWeaponUINo5Script = GameObject.Find("PlayerUIManager").GetComponent <PlayerGetWeaponUINNo5>(); buttonAniNum = 0; typingTextConScript = GetComponent <TypingTextCon>(); uiSet[0].SetActive(true); StartCoroutine("ButtonAni"); }