public SceneryEditor(TwinsanityEditorForm TEF)
 {
     twinsanityEditorForm = TEF;
     InitializeComponent();
 }
 public void Update()
 {
     Twinsanity.Scenery SCEN = (Twinsanity.Scenery)twinsanityEditorForm.LevelData.Get_Item(TwinsanityEditorForm.CalculateIndexes(twinsanityEditorForm.TreeView1.Nodes[0].Nodes[1]));
 }