public SceneryEditor(TwinsanityEditorForm TEF) { twinsanityEditorForm = TEF; InitializeComponent(); }
public void Update() { Twinsanity.Scenery SCEN = (Twinsanity.Scenery)twinsanityEditorForm.LevelData.Get_Item(TwinsanityEditorForm.CalculateIndexes(twinsanityEditorForm.TreeView1.Nodes[0].Nodes[1])); }