/// <summary> /// Resume the tween animation (if the tween is in a paused state) /// </summary> public override void Resume() { if (IsPaused) { validateTweenConfiguration(); group.Resume(); } }
/// <summary> /// Resume the tween animation (if the tween is in a paused state) /// </summary> public override void Resume() { if (IsPaused) { validateTweenConfiguration(); group.Resume(); } }