/// <summary> /// Pause the tween animation (if the tween is currently playing) /// </summary> public override void Pause() { if (IsPlaying) { validateTweenConfiguration(); group.Pause(); } }
/// <summary> /// Pause the tween animation (if the tween is currently playing) /// </summary> public override void Pause() { if (IsPlaying) { validateTweenConfiguration(); group.Pause(); } }