Esempio n. 1
0
    public void ShowPlayScene()
    {
        m_playScene.SetActive(true);
        m_lobbyScene.SetActive(false);

        m_playersCameras.SetActive(NetworkClient.active);
        foreach (Camera camera in m_serverCameras)
        {
            camera.gameObject.SetActive(NetworkServer.active);
        }
        ClientUI.ShowClientUI(NetworkClient.active);
        SnooperUI.ShowSnooperPlayUI(NetworkClient.active);

        if (NetworkServer.active)
        {
            m_lobbyDiscovery.StopBroadcast();
            ServerUI.ShowServerUI(true);
            RoundManager.StartRound();
            TrapManager.StartSpawningTrap();
            GalaxyAudioPlayer.PlayMainAmbiance();
        }
    }