public static Transform getTransform() { if (Instance == null) { Instance = new GameObject("TransformInstanceOnLoad").AddComponent <TransformInstanceOnLoad>(); } return(Instance.transform); }
public virtual void reset() { lastHost = Host; Host = null; if (lastHost != null) { transform.position = lastHost.transform.position; } transform.rotation = Quaternion.identity; render.flipX = false; render.flipY = false; transform.parent = TransformInstanceOnLoad.getTransform(); ChooseMinapulation.PlayerChoose.Remove(reward); }