public static AgentBase GetRandomAgentTemplateFromGroup(List <AgentTemplate> atmass, int group_id, Scenario scenario) { int j = 0; Random rand = new Random(); double value = rand.Next(1, 101); while (value > 0 && j < atmass.Count) { value -= atmass[j].Persent; j++; } j--; int AgentSpeedms = Convert.ToInt32(MapOld.CellSize * 3600 * 1000 / (rand.Next(Convert.ToInt32(atmass[j].MinSpeed * 1000), Convert.ToInt32(atmass[j].MaxSpeed * 1000)))); AgentBase agent = null; if (atmass[j].Type == typeof(HumanAgent).Name) { agent = new HumanAgent(AgentIDEnumerator.GetNextID(), scenario, group_id, AgentSpeedms); } else if (atmass[j].Type == typeof(BusAgent).Name) { agent = new BusAgent(AgentIDEnumerator.GetNextID(), scenario, group_id, AgentSpeedms) { RoadGraph = scenario.RoadGraph, Size = new System.Windows.Media.Media3D.Size3D(atmass[j].Length / MapOld.CellSize, atmass[j].Width / MapOld.CellSize, atmass[j].Height / MapOld.CellSize), MaxCapasity = atmass[j].Capasity, InputFactor = atmass[j].InputFactor, OutputFactor = atmass[j].OutputFactor }; } else if (atmass[j].Type == typeof(TrainAgent).Name) { agent = new TrainAgent(AgentIDEnumerator.GetNextID(), scenario, group_id, AgentSpeedms, atmass[j].NumberOfCarriges) { RoadGraph = scenario.RoadGraph, Size = new System.Windows.Media.Media3D.Size3D(atmass[j].Length / MapOld.CellSize, atmass[j].Width / MapOld.CellSize, atmass[j].Height / MapOld.CellSize), MaxCapasity = atmass[j].Capasity, InputFactor = atmass[j].InputFactor, OutputFactor = atmass[j].OutputFactor }; } if (agent != null) { agent.WayPointsList = new List <WayPoint>(); foreach (var wp in atmass[j].WayPointsList) { agent.WayPointsList.Add((WayPoint)wp.Clone()); } } return(agent); }
private void timer_Tick(object sender, EventArgs e) { DateTime now = DateTime.Now; if (_useAgentVisual) { if (_use3D) { meshGeometry.Clear(); ClearViewport(); } for (int i = 0; i < scenario.agentsList.Count; i++) { if (_use3D) { if (scenario.agentsList[i].GetPosition() != new Point(-1, -1)) { Point3D position = new Point3D(scenario.agentsList[i].GetPosition().X - scenario.map.GetMap().GetLength(0) / 2, 0, scenario.agentsList[i].GetPosition().Y - scenario.map.GetMap().GetLength(1) / 2); int key = scenario.agentsList[i].Group; if (!meshGeometry.ContainsKey(key)) { meshGeometry.Add(key, new MeshGeometry3D()); } if (scenario.agentsList[i] is HumanAgent) { meshGeometry[key] = HumanAgentVisual3D.AddAgentGeometry(position, new Size3D(1.0D - new Random(scenario.agentsList[i].ID).NextDouble() / 3, 3.0D - new Random(scenario.agentsList[i].ID).NextDouble(), 1.0D - new Random(scenario.agentsList[i].ID).NextDouble() / 3), meshGeometry[key]); } else if (scenario.agentsList[i] is BusAgent) { //TODO Раньше модели создавались в коде, теперь будут подгружаться из внешнего файла //meshGeometry[key] = BusAgentVisual3D.AddAgentGeometry(position, (scenario.agentsList[i] as BusAgent).Size, meshGeometry[key]); mainViewport.Children.Add(BusAgentVisual3D.GetModel(position, (scenario.agentsList[i] as BusAgent).Size, (scenario.agentsList[i] as BusAgent).Angle)); } else if (scenario.agentsList[i] is TrainAgent) { TrainAgent ag = (scenario.agentsList[i] as TrainAgent); for (int g = 0; g < ag.Positions.Length; g++) { if (ag.NeedDraw[g] == true) { position = new Point3D(ag.Positions[g].X - scenario.map.GetMap().GetLength(0) / 2, 0, ag.Positions[g].Y - scenario.map.GetMap().GetLength(1) / 2); // meshGeometry[key] = TrainAgentVisual3D.AddAgentGeometry(position, (scenario.agentsList[i] as TrainAgent).Size, meshGeometry[key]); mainViewport.Children.Add(TrainAgentVisual3D.GetModel(position, ag.Size, ag.Angles[g])); } } } } } else { if (agentVisuals.ContainsKey(scenario.agentsList[i].ID)) { if (agentVisuals[scenario.agentsList[i].ID].Location != scenario.agentsList[i].GetPosition()) { //double angle; //TODO Здесь раньше расчитывался угол поворота, теперь это все перехало в реализацию агента if (UseAnimation) { //agentVisuals[scenario.agentsList[i].ID].AngleAn = angle; agentVisuals[scenario.agentsList[i].ID].LocationAn = scenario.agentsList[i].GetPosition(); } else { //agentVisuals[scenario.agentsList[i].ID].Angle = angle; agentVisuals[scenario.agentsList[i].ID].Location = scenario.agentsList[i].GetPosition(); } } } else { if (scenario.agentsList[i].GetPosition() != new Point(-1, -1)) { if (scenario.agentsList[i] is HumanAgent) { HumanAgentVisual ag = new HumanAgentVisual(scenario.agentsList[i]); agentVisuals.Add(scenario.agentsList[i].ID, ag); pnlMap.Children.Add(ag); } else if (scenario.agentsList[i] is BusAgent) { BusAgentVisual ag = new BusAgentVisual(scenario.agentsList[i]); agentVisuals.Add(scenario.agentsList[i].ID, ag); pnlMap.Children.Add(ag); } else if (scenario.agentsList[i] is TrainAgent) { TrainAgentVisual ag = new TrainAgentVisual(scenario.agentsList[i]); agentVisuals.Add(scenario.agentsList[i].ID, ag); pnlMap.Children.Add(ag); } } } } } if (Use3D) { //Делаем группу для отрисовки агентов Model3DGroup group = new Model3DGroup(); //Добавляем группы агентов в группу отрисофки foreach (var pair in meshGeometry) { GeometryModel3D geom = new GeometryModel3D(pair.Value, new DiffuseMaterial(AgentVisualBase.GetGroupColor(pair.Key))); group.Children.Add(geom); } //Создаем 3D модель ModelVisual3D model = new ModelVisual3D(); model.Content = group; //Чистим ViewPort TODO теперь он чистится раньше //ClearViewport(); //Заполняем ViewPort моделью mainViewport.Children.Add(model); LightDirectionChanged(); } else { for (int i = 0; i < pnlMap.Children.Count; i++) { if (pnlMap.Children[i] is AgentVisualBase) { AgentVisualBase vag = pnlMap.Children[i] as AgentVisualBase; if (!scenario.agentsList.Contains(vag.agentBase)) { pnlMap.Children.Remove(vag); agentVisuals.Remove(vag.agentBase.ID); i--; } } } } } if (!UseAnimation) { tbBenchmark.Text = ((200 - scenario.Benchmark - (DateTime.Now - now).Ticks / 10000) * 10).ToString(); } else { tbBenchmark.Text = ((4000 - scenario.Benchmark - (DateTime.Now - now).Ticks / 10000) / 2).ToString(); } tbSimulationTime.Text = new DateTime().Add(scenario.currentTime).ToString("HH:mm:ss"); tbAgentsCount.Text = scenario.agentsList.Count.ToString(); }
void AcceptAgent_DoWork(object sender, DoWorkEventArgs e) { AgentsGroup group = e.Argument as AgentsGroup; TcpListener listener = GroupListeners[group.ID]; while (true) { bool pending = false; try { pending = listener.Pending(); } catch (InvalidOperationException) { listener = new TcpListener(System.Net.IPAddress.Parse(group.Address), group.Port); listener.Start(); pending = listener.Pending(); } if (pending) { Socket serverSocket = listener.AcceptSocket(); if (serverSocket.Connected) { NetworkStream networkStream = new NetworkStream(serverSocket); StreamReader streamReader = new StreamReader(networkStream); StreamWriter streamWriter = new StreamWriter(networkStream); Random rand = new Random(); while (true) { try { streamReader.ReadLine(); } catch (IOException) { break; } int j = 0; double value = rand.NextDouble(); while (value > 0 && j < group.AgentTemplateList.Count) { value -= group.AgentTemplateList[j].Persent; j++; } j--; int AgentSpeedms = Convert.ToInt32(MapOld.CellSize * 3600 * 1000 / (rand.Next(Convert.ToInt32(group.AgentTemplateList[j].MinSpeed * 1000), Convert.ToInt32(group.AgentTemplateList[j].MaxSpeed * 1000)))); AgentBase agent = null; if (group.AgentTemplateList[j].Type == typeof(HumanAgent).Name) { agent = new HumanAgent(AgentIDEnumerator.GetNextID(), this, group.ID, AgentSpeedms); } else if (group.AgentTemplateList[j].Type == typeof(BusAgent).Name) { agent = new BusAgent(AgentIDEnumerator.GetNextID(), this, group.ID, AgentSpeedms) { RoadGraph = this.RoadGraph, Size = new System.Windows.Media.Media3D.Size3D(group.AgentTemplateList[j].Length / MapOld.CellSize, group.AgentTemplateList[j].Width / MapOld.CellSize, group.AgentTemplateList[j].Height / MapOld.CellSize), MaxCapasity = group.AgentTemplateList[j].Capasity, InputFactor = group.AgentTemplateList[j].InputFactor, OutputFactor = group.AgentTemplateList[j].OutputFactor }; } else if (group.AgentTemplateList[j].Type == typeof(TrainAgent).Name) { agent = new TrainAgent(AgentIDEnumerator.GetNextID(), this, group.ID, AgentSpeedms, group.AgentTemplateList[j].NumberOfCarriges) { RoadGraph = this.RoadGraph, Size = new System.Windows.Media.Media3D.Size3D(group.AgentTemplateList[j].Length / MapOld.CellSize, group.AgentTemplateList[j].Width / MapOld.CellSize, group.AgentTemplateList[j].Height / MapOld.CellSize), MaxCapasity = group.AgentTemplateList[j].Capasity, InputFactor = group.AgentTemplateList[j].InputFactor, OutputFactor = group.AgentTemplateList[j].OutputFactor }; } if (agent != null) { agent.WayPointsList = new List <WayPoint>(); foreach (var point in group.AgentTemplateList[j].WayPointsList) { agent.WayPointsList.Add(point); } agentsList.Add(agent); } } } } Thread.Sleep(TimeSpan.FromMilliseconds(1000)); } }