Esempio n. 1
0
    // Use this for initialization
    void Awake()
    {
        trackMan = GetComponent <TrackCreaterManager>();

        if (runTutorial && debug == false)
        {
            isJump = true;
            trackMan.isTutorial = true;

            if (isAndroid)
            {
                trackDifficult = GetComponent <TrackDifficultyManager>();

                trackDifficult.isTutorial = true;

                gMaster            = GetComponent <GameMaster>();
                gMaster.isTutorial = true;
            }
            else
            {
                gMasterIOS            = GetComponent <IOSGameMaster>();
                gMasterIOS.isTutorial = true;
            }
        }
        else if (debug == true)
        {
            trackTest = GetComponent <TrackTester>();
            isJump    = true;
        }
        else
        {
            trackMan.isTutorial = false;
        }
    }
    // Use this for initialization
    void Awake()
    {
        //isStart = true;
        if (isIOS == false)
        {
            gMaster = GetComponent <GameMaster>();
        }
        else
        {
            gMasterIOS = GetComponent <IOSGameMaster>();
        }

        if (gDebug)
        {
            isDebug = true;
        }
        else
        {
            isDebug = false;
        }

        trackDifficultyMan = GetComponent <TrackDifficultyManager>();
        playerPos          = playerTrans.position;
        startSpecialNum    = specialAppearNum;
    }