Esempio n. 1
0
    public override void InitData()
    {
        type = ShapeType.rect;

        halfWidth  = ToolMethod.Config2Logic(halfWidthCon);
        halfHeight = ToolMethod.Config2Logic(halfHeightCon);
    }
Esempio n. 2
0
    public override void InitData()
    {
        type      = ShapeType.arc;
        arcRadius = ToolMethod.Config2Logic(arcRadiusCon);

        arcCenter = ToolGameVector.ChangeGameVectorConToGameVector2(arcCenterCon) + basePosition;
    }
Esempio n. 3
0
    public void InitSelf(ObjectType _objType, int _objID)
    {
        isInDestory = false;
        objUid      = new ObjectUid(_objType, _objID);

        basePosition = ToolGameVector.ChangeGameVectorConToGameVector2(baseCenter);
        baseRadius   = ToolMethod.Config2Logic(baseRadiusCon);
        InitData();
    }
Esempio n. 4
0
 public override void InitData()
 {
     type        = ShapeType.polygon;
     colliRadius = ToolMethod.Config2Logic(colliRadiusCon);
 }
Esempio n. 5
0
 public static GameVector2 ChangeGameVectorConToGameVector2(GameVec2Con _vec2)
 {
     return(new GameVector2(ToolMethod.Config2Logic(_vec2.x), ToolMethod.Config2Logic(_vec2.y)));
 }