Esempio n. 1
0
    void OnCollisionEnter2D(Collision2D col)
    {
        if (col.collider.tag == "Lava")
        {
            player.canMove          = false;
            player.canCollide       = false;
            rigidbody2D.isKinematic = true;
            fading = true;

            TogglePlayer tp = FindObjectOfType <TogglePlayer>();
            if (tp.currentCharacter == Character.PICO)
            {
                tp.ZoomOut();
            }
        }
    }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     toggle = FindObjectOfType <TogglePlayer>();
 }
Esempio n. 3
0
 // Use this for initialization
 void Start()
 {
     nano         = GameObject.Find(Character.NANO.ToString());
     rigidbody2D  = GetComponent <Rigidbody2D>();
     playerSelect = FindObjectOfType <TogglePlayer>();
 }