Esempio n. 1
0
    protected override void Start()
    {
        base.Start();
        directionTimer = directionChangeTime;
        direction      = Random.insideUnitCircle.normalized;

        _tintFlashController = GetComponent <TintFlashController>();
    }
Esempio n. 2
0
    protected override void Awake()
    {
        base.Awake();

        _throwable           = GetComponent <Throwable>();
        Collider             = GetComponent <BoxCollider2D>();
        spriteRenderer       = GetComponent <SpriteRenderer>();
        _tintFlashController = GetComponent <TintFlashController>();
        _itemController      = GetComponent <ItemController>();
        spawnable            = GetComponent <Spawnable>();
    }