Esempio n. 1
0
    protected override void onStart()
    {
        TerritoryData countryData = time.GetComponent <TerritoryData>();
        //Load game content from the file
        Dictionary <string, int[]> populationData = JsonConvert.DeserializeObject <Dictionary <string, int[]> >(rawContent.text);

        // Réinitialiser les données de la nation pour être sûr de les synchroniser avec les données accumulées des régions
        for (int age = 0; age < countryData.popNumber.Length; age++)
        {
            countryData.popNumber[age] = 0;
        }
        foreach (GameObject territory in f_territories)
        {
            TerritoryData territoryData = territory.GetComponent <TerritoryData>();
            territoryData.popNumber = populationData[territoryData.TerritoryName];
            int total = 0;
            int max   = 0;
            for (int age = 0; age < territoryData.popNumber.Length; age++)
            {
                total += territoryData.popNumber[age];
                max    = Mathf.Max(max, territoryData.popNumber[age]);
                // accumulation au niveau national
                countryData.popNumber[age] += territoryData.popNumber[age];
            }
            territoryData.nbPopulation = total;
            // Calcul de la puissance de 10 immediatement supérieure au maximum
            int multipleOfThousand = 0;
            int reste = 0;
            while (max - 1000 > 0)
            {
                max -= 1000;
                multipleOfThousand++;
                reste = max % 10;
            }
            multipleOfThousand++;
            territoryData.maxNumber = Mathf.Max(10000, multipleOfThousand * 1000);
        }
        territorySelected  = countryData;
        territoryName.text = territorySelected.TerritoryName;
    }