Esempio n. 1
0
 /// <summary>
 /// Opens a tile-part with the specified indices.
 /// Reads and parses all associated headers and
 /// fills information about the child packets of this
 /// tile-part.
 /// </summary>
 /// <param name="tileIdx">Tile index in raster order</param>
 /// <param name="tilepartIdx">The in tile index of the tile-part</param>
 /// <returns></returns>
 public JP2TilePart OpenTilePart(int tileIdx, int tilepartIdx)
 {
     if (tileIdx > Tiles.Count())
     {
         throw new IndexOutOfRangeException("tile index: " + tileIdx);
     }
     return(Tiles[tileIdx].OpenTilePart(tilepartIdx));
 }
Esempio n. 2
0
 public void BreakBlock(Rectangle rect, Inventory inv)
 {
     for (int i = 0; i < Tiles.Count(); i++)
     {
         if (rect == Tiles[i].rect)
         {
             inv.items.Add(new Item(Tiles[i]));
             Tiles.RemoveAt(i);
             break;
         }
     }
 }
Esempio n. 3
0
        private void ConstructTilesFromCodestream()
        {
            if (_sotOffset == 0)
            {
                throw new InvalidOperationException(
                          "SOT offset uninitialized, cannot traverse tile-parts " +
                          "before main header was parsed and first tile part" +
                          " was encountered");
            }

            int tileCount = Tiles.Count();

            UnderlyingIO.Seek(Position + _sotOffset, SeekOrigin.Begin);

            long       offset = _sotOffset;
            MarkerType type;

            while ((type = MarkerSegment.Peek(UnderlyingIO)) != MarkerType.EOC)
            {
                if (type != MarkerType.SOT)
                {
                    throw new InvalidOperationException(
                              "Expected only SOT markers in codestream traversal");
                }

                // get the length of the tile part from the SOT and continue as
                // if we have read a TLM entry.
                SotMarker sot = MarkerSegment.Open(UnderlyingIO) as SotMarker;

                if (sot.TileIndex >= tileCount)
                {
                    throw new ArgumentOutOfRangeException(
                              "SOT TileIndex is too large for number of tiles" +
                              " calculated from SIZ tile and image size");
                }
                AddTilePart(offset, sot.TileIndex, sot.TilePartLength);
                offset += sot.TilePartLength;
                // skip to the next marker segment,
                // account for the already read SOT_MARKER
                long skip = sot.TilePartLength;
                skip -= SotMarker.SOT_MARKER_LENGTH;
                skip -= MarkerSegment.MarkerLength;
                UnderlyingIO.Seek(skip, SeekOrigin.Current);
            }
            return;
        }
Esempio n. 4
0
 public int Simulate(int occupied)
 {
     while (Tiles.Any(seat => seat.Changed))
     {
         foreach (var seat in Tiles)
         {
             seat.Changed = false;
         }
         foreach (var seat in Tiles)
         {
             var next = seat.GetNext(occupied);
             seat.Changed = next != seat.Occupied;
             seat.Next    = next;
         }
         foreach (var seat in Tiles)
         {
             seat.Occupied = seat.Next;
         }
     }
     return(Tiles.Count(seat => seat.Occupied));
 }
 private void MarkTile(Tile tile)
 {
     tile.Mark();
     MinesLeft = Mines - Tiles.Count(x => x.Status == "F");
 }