Esempio n. 1
0
    public void DrawObstacles(HashSet <Vector3Int> obstacleCoordinates)
    {
        Tile basicFloorCube = TileLoader.GetBasicFloorCube();
        Tile collisionCube  = TileLoader.GetBasicColliderCube();

        foreach (Vector3Int pos in obstacleCoordinates)
        {
            floor1Map.SetTile(pos, basicFloorCube);
            collisionMap.SetTile(pos, collisionCube);
        }
    }