void Awake() { Debug.Assert(camelScore); Debug.Assert(snakeScore); Debug.Assert(whoWon); TheAnimatorId.Create(); }
void Awake() { TheAnimatorId.Create(); Random.seed = (int)(Time.realtimeSinceStartup * 1000f); Debug.Assert(configHolder); Debug.Assert(touchInterface); Debug.Assert(phrase); Debug.Assert(recognitionTime); Debug.Assert(progress); Debug.Assert(complete); }
void Awake() { TheAnimatorId.Create(); // TheScene.Create (); }