void Awake()
 {
     Debug.Assert(camelScore);
     Debug.Assert(snakeScore);
     Debug.Assert(whoWon);
     TheAnimatorId.Create();
 }
        void Awake()
        {
            TheAnimatorId.Create();
            Random.seed = (int)(Time.realtimeSinceStartup * 1000f);

            Debug.Assert(configHolder);
            Debug.Assert(touchInterface);
            Debug.Assert(phrase);
            Debug.Assert(recognitionTime);
            Debug.Assert(progress);
            Debug.Assert(complete);
        }
        void Awake()
        {
            TheAnimatorId.Create();
//		TheScene.Create ();
        }