public override void Export(string FileName) { string ext = Utils.GetExtension(FileName); if (ext == ".bftxp") { TexPatternAnim.Export(FileName, GetResFile()); } else if (ext == ".bfmaa") { var fmaa = BfresPlatformConverter.FTXPConvertWiiUToSwitch(TexPatternAnim); fmaa.Export(FileName, new Syroot.NintenTools.NSW.Bfres.ResFile()); } else if (ext == ".yaml") { var yaml = YamlFmaa.ToYaml(FileName, BfresPlatformConverter.FTXPConvertWiiUToSwitch(TexPatternAnim), AnimationType.TexturePattern); System.IO.File.WriteAllText(FileName, yaml); } }
public override void Export(string FileName) { TexPatternAnim.Export(FileName, GetResFile()); }