Beispiel #1
0
        public override void Export(string FileName)
        {
            string ext = Utils.GetExtension(FileName);

            if (ext == ".bftxp")
            {
                TexPatternAnim.Export(FileName, GetResFile());
            }
            else if (ext == ".bfmaa")
            {
                var fmaa = BfresPlatformConverter.FTXPConvertWiiUToSwitch(TexPatternAnim);
                fmaa.Export(FileName, new Syroot.NintenTools.NSW.Bfres.ResFile());
            }
            else if (ext == ".yaml")
            {
                var yaml = YamlFmaa.ToYaml(FileName, BfresPlatformConverter.FTXPConvertWiiUToSwitch(TexPatternAnim), AnimationType.TexturePattern);
                System.IO.File.WriteAllText(FileName, yaml);
            }
        }
Beispiel #2
0
 public override void Export(string FileName)
 {
     TexPatternAnim.Export(FileName, GetResFile());
 }