public void TestResetData()
        {
            var ar = new TestActionReceiver();
            var va = new VectorActuator(ar, ActionSpec.MakeDiscrete(1, 2, 3), "name");

            var discreteActions = new[] { 0, 1, 1 };
            var ab = new ActionBuffers(ActionSegment <float> .Empty,
                                       new ActionSegment <int>(discreteActions, 0, 3));

            va.OnActionReceived(ab);
        }
        public void TestConstruct()
        {
            var ar = new TestActionReceiver();
            var va = new VectorActuator(ar, ActionSpec.MakeDiscrete(1, 2, 3), "name");

            Assert.IsTrue(va.ActionSpec.NumDiscreteActions == 3);
            Assert.IsTrue(va.ActionSpec.SumOfDiscreteBranchSizes == 6);
            Assert.IsTrue(va.ActionSpec.NumContinuousActions == 0);

            var va1 = new VectorActuator(ar, ActionSpec.MakeContinuous(4), "name");

            Assert.IsTrue(va1.ActionSpec.NumContinuousActions == 4);
            Assert.IsTrue(va1.ActionSpec.SumOfDiscreteBranchSizes == 0);
            Assert.AreEqual(va1.Name, "name-Continuous");
        }
        public void TestConstruct()
        {
            var ar = new TestActionReceiver();
            var va = new VectorActuator(ar, new[] { 1, 2, 3 }, SpaceType.Discrete, "name");

            Assert.IsTrue(va.ActionSpec.NumDiscreteActions == 3);
            Assert.IsTrue(va.ActionSpec.SumOfDiscreteBranchSizes == 6);
            Assert.IsTrue(va.ActionSpec.NumContinuousActions == 0);

            var va1 = new VectorActuator(ar, new[] { 4 }, SpaceType.Continuous, "name");

            Assert.IsTrue(va1.ActionSpec.NumContinuousActions == 4);
            Assert.IsTrue(va1.ActionSpec.SumOfDiscreteBranchSizes == 0);
            Assert.AreEqual(va1.Name, "name-Continuous");
        }
        public void TestOnActionReceived()
        {
            var ar = new TestActionReceiver();
            var va = new VectorActuator(ar, ActionSpec.MakeDiscrete(1, 2, 3), "name");

            var discreteActions = new[] { 0, 1, 1 };
            var ab = new ActionBuffers(ActionSegment <float> .Empty,
                                       new ActionSegment <int>(discreteActions, 0, 3));

            va.OnActionReceived(ab);

            Assert.AreEqual(ar.LastActionBuffers, ab);
            va.ResetData();
            Assert.AreEqual(va.ActionBuffers.ContinuousActions, ActionSegment <float> .Empty);
            Assert.AreEqual(va.ActionBuffers.DiscreteActions, ActionSegment <int> .Empty);
        }
        public void TestWriteDiscreteActionMask()
        {
            var ar   = new TestActionReceiver();
            var va   = new VectorActuator(ar, ActionSpec.MakeDiscrete(1, 2, 3), "name");
            var bdam = new ActuatorDiscreteActionMask(new[] { va }, 6, 3);

            var groundTruthMask = new[] { false, true, false, false, true, true };

            ar.Branch = 1;
            ar.Mask   = new[] { 0 };
            va.WriteDiscreteActionMask(bdam);
            ar.Branch = 2;
            ar.Mask   = new[] { 1, 2 };
            va.WriteDiscreteActionMask(bdam);

            Assert.IsTrue(groundTruthMask.SequenceEqual(bdam.GetMask()));
        }